Personal Info

Jonas Malm

Stockholm, Sweden

+46(0)73 567 20 48


FutureGames - 3D Graphics

CM Education 2014-2016


Gscept, Luleå University of Technology

Bachelor's Degree in Computer Graphics


Artistic Anatomy Course

with Jim Vikström

summer 2012

Software Expertise

Who is Jonas Malm?

I am a very social and outgoing man who is very passionate about games in all forms.

Ever since I started to study computer graphics in 2010 I've had my mind set on becoming a hardworking member of the gaming industry.


I pride myself in my ability to work well with others and how I like to contribute to an inspiring and positive work environment.


My ambitions are currently aimed toward the role of an Environment Artist where my goal is to create worlds and levels with a good atmosphere and depth.



- High & Low resolution models

- Texturing

- Shading

- Lighting and Post Effects

- Level Design

- Rigging and animation

- FX and destructables

- Quick learner

- Organized workflow



- Swedish (native)

- English (fluent)

Maya Mudbox Zbrush Photoshop Substance Mari Quixel Unreal Engine Unity World Machine


jonas malm | online portfolio

© 2015